# Dice Athletics Games That will Tend to be Exciting

This can be an introduction to a world of incredibly fun games used dice. No, I’m not going to teach you how to gamble. Rather, I will show you how just 2 to 8 dice can allow you to play a number of sports. In this first installment I am going to teach you about playing the faculty version of “Dice Football”. This is probably the simplest of all my dice sports games that I’ll reveal in later articles. Anyway, in all dice football games you will need two dice, notebook paper and a pen or pencil.

The first thing you will have to do is draw a two inch horizontal rectangle on the paper encompassing three lines. I prefer college ruled notebook paper as the lines already develop a smaller natural Visitor/Home team’s divider for the rectangle you draw. Next break your rectangle into quarters–just like in the box scores you see in the newspaper. You can write in any two college teams you want to see play or simply stick with the home/visitor set-up.

Once you’ve got your box score setup you can begin the overall game. The most notable team always goes first. Both teams are certain to get five rolls of both dice. You always allow the two teams to create their rolls (5) in the quarter all at once. In simpler terms, the visitor team rolls two dice five times. Then your home team does exactly the same. You do this for every quarter of the game.

Scoring occurs once the two dice hit “doubles”. That is clearly a touchdown and it’s worth six points. For stone dnd dice would roll just one single dice. If the dice is anything other than a “one”, the excess point is good. In the event you roll a one then the extra point was missed and you’ll have to settle on just six points for that certain particular roll. Remember, you get five rolls of two dice per quarter per team.

Field goals could be attempted whenever one roll of dice results in a total of the ten (4 & 6) or eleven (5&6). At that time you roll one dice to see if the field goal is good. When you attempt a field goal and you roll a one, two or three, the field goal is good. Roll a four, five or six and that means you missed…bummer.

This is an example of how the game can breakdown. The visitor team rolls the dice 3 x before a couple of twos result…Touchdown! Visitors rolls one dice also it results in a four…extra point is good–seven points total. The visitor makes their fifth roll and nails an eleven. A field goal attempt! He rolls a two meaning that the field goal is good. The total score for visitors in the initial quarter is ten points. They got seven for the TD and the excess point in addition to the three points for the field goal.

The home team rolls twice before rolling a ten. He rolls a five on his field goal attempt this means he missed. Then he rolls doubles on both of his last two rolls, making the excess point both times. His final score in the first quarter is a fourteen. Thus the house team leads the game after the first quarter 14 to 10.

Keep rolling before end of four quarters. If the score leads to a tie just alternate one roll of two dice between the two teams until someone scores. In the next article I’ll teach you about dice pro football that is a little more complicated. Till then, continue rolling.

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